Nov 19, 2007

Weekly Update

The supply system very likely to be cut (or simplified to the version we have in game) and not much happening with the level design as I am running into a "designer's block" to create interesting maps.

More are needed on the terrain stuff and keeping the game simpler than the docs. Being this late in the development cycle means as a designer I will be spending lots of time in the coming days polishing the units on both sides and the gameplay. Will be doing some more level design but atm I think polishing the gameplay/balance should be of a higher priority.

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