Oct 22, 2007

Weekly Update

This week has been chaotic for our group; the re-organization and scheduling of assets are just not there.  There is a conflict of scale (squads combat vs companies combat) and we are going to do a vote on Tuesday (tmr) on which one we should go with.  Even with that our progamming portion of the game is still coming along nicely (at the expense of Stephen who reprogrammed the paper prototype to the updated version).

Supply system draft is done - It is of a primary part with many secondary components that the team will vote on tmr.

Stephen and Moh set up a wiki and I have been contributing (mainly the development/progress, of which i created).  Hope this will make our teammates have better communications

Team Meetings last week:
-Had one at the lab, but didnt do much cause we were trying to finish the Torque Example
-Had 1 msn meeting with Moh and Stephen (and briefly Phil).
Now my exam weeks are done (minus the final... ugh) I should have more time now.

Next week:
Apart from the critique; balancing and updating documents to changes and perhaps a short "experience" document.
Implemementing the damage/hp/soldier into the game.

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