Got a big praise by my teammates on my unit designs =D
the art team has began working to get things and the programmer (stephen) is hard at work in figuring out how to do turn based strategy based on a tutorial we found. It is somewhat funny (and sad at the same time) that he bought the pro version of Game Maker 7 and his activation key doesn't work, hope it will work out soon.
I did a mini presentation and discussion with moh (team leader) about the unit designs I came up with and they seem to like it. Some modifications were made to make things more balanced and things are looking well.
I do feel bad for not learning Torque as well as I could have in comparison to game maker. I guess the fact that I know I won't be using Torque has a significant impact on my learning attitude, plus torque has a much less appealing interface compared to game maker. Either way we got quite a bit of work done from our last weekend, and we even decided what our paper prototype is going to be (it obviously isn't completed for those interested).
Oct 3, 2007
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